Each addition to a rapidly growing list of cases of violence in
American schools, which now includes a Jan. 15 school shooting at a
New York City high school, intensifies the discussion about the
potential impact that media violence, and media technology such as
the Internet and video games, have on teens. But Gallup poll data
suggest that blaming the media for teen crime and violence is not a
new tendency. While the public is quick to call for the regulation
of violent material at the source, it also believes that the
responsibility for teen exposure to violent media rests a little
closer to home.
When a 1999 Gallup poll* asked adults whether the depiction of
violence in popular entertainment (such as TV, in the movies,
music, and video games) was one of the major causes of violence
among young people, a majority (62%) said that it was. A separate
poll from that year** found that 74% of Americans thought some of
the blame for teen- age crime could be placed on television and
movie violence. Thirty-one percent (31%), thought TV and movie
violence deserved "a great deal" of the blame.
A Gallup poll from 1954^ found remarkably similar results. In
that survey, 70% of American adults thought blame for teen-age
crime could be placed on "mystery and crime programs on TV and
radio" -- 24% assigned the programs "a great deal" of blame, with
another 44% assigning "some" blame. The results were similar for
comic books, which were just gaining mainstream popularity in the
1950s. Again, 70% said the reading of comic books could be blamed
for teen-age crime, with 26% assigning "a great deal" of blame.
A 1999 Gallup study^^ also found support for the idea that
responsibility for preventing teen-agers from exposure to violent
entertainment rests in the hands of the entertainment industry. A
strong majority (83%) believed there should be restrictions on the
sales of violent entertainment materials; only 16% said it is
sufficient to provide information about the material's content.
Additionally, more than half of Americans also thought "the federal
government should do more to regulate the violence" on the Internet
(65%), in video games (58%) and on TV (56%). Nearly half thought it
should do more to regulate violence in movies (49%) and in popular
music (48%).
The Product Or the User?
Despite the mass media's almost omnipresent profile in American
culture, a teen-ager's choice to use media entertainment products
remains just that -- a choice. Evidence suggests that the American
public thinks a parent is primarily responsible for those choices
in the home. A 1995 Gallup poll^^^ asked Americans who they felt
was mostly to blame when young people are "exposed to violence and
sex in the movies, on television, and in music." Forty-eight
percent (48%) said they blame the parents for allowing teen-agers
to view violent media, while 31% cited the entertainment industry,
and 18% believed both are equally to blame. As for who is to blame
for allowing children under 12 to make poor media choices, 56% said
it's the parents, 20% said the entertainment industry and 20% said
both or neither are at fault.
*Results are based on telephone interviews with 1,025 national
adults, aged 18+, conducted May 7-May 9, 1999. For results based on
the total sample of national adults, one can say with 95%
confidence that the margin of sampling error is ±3
percentage points.
**Results are based on telephone interviews with 1,014 national
adults, aged 18+, conducted April 30-May 2, 1999. For results based
on the total sample of national adults, one can say with 95%
confidence that the margin of sampling error is ±3
percentage points.
^Results are based on in-person interviews with 1,531 national
adults, aged 18+, conducted October 13, 1954. For results based on
the total sample of national adults, one can say with 95%
confidence that the margin of sampling error is ±2.6
percentage points.
^^Results are based on telephone interviews with 1,022 national
adults, aged 18+, conducted June 11-June 13, 1999. For results
based on the total sample of national adults, one can say with 95%
confidence that the margin of sampling error is ±3
percentage points.
^^^Results are based on telephone interviews with 1,005 national
adults, aged 18+, conducted June 5- June 6, 1995. For results based
on the total sample of national adults, one can say with 95%
confidence that the margin of sampling error is ±3
percentage points.